AI Insights · Timothy · September 2022
Top 5 NFT Games Performance in Norway Q3 2022
Explore the performance trends of the top 5 NFT games on a unified platform in Norway during Q3 2022, including weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 NFT games in Norway exhibited a range of performance trends across downloads, revenue, and active users. Below is an analysis of each app's performance, with data sourced from Sensor Tower.
Highrise: Avatar, Chat & Games
Throughout the quarter, Highrise: Avatar, Chat & Games saw fluctuations in its weekly revenue, starting at approximately $4.3K and experiencing a decline to about $1.3K by late September. Weekly downloads were relatively stable, with a peak of 549 in early July, followed by a gradual decline to 227 by the end of September. The app maintained a steady number of weekly active users, peaking at 1.7K in early July before settling around 1.2K by the end of the quarter.
IMVU: 3D Avatar Creator & Chat
IMVU: 3D Avatar Creator & Chat showed a mixed performance in Q3 2022. Weekly revenue fluctuated, reaching a high of $970 in mid-July and stabilizing around $890 by the end of September. Downloads remained modest, with a peak of 232 in early August and a dip to 137 towards the end of the quarter. Active users saw a peak of 3K in mid-August, followed by a decline to approximately 2.5K by the end of September.
MIR4
MIR4 experienced varied revenue trends, starting at $399 and peaking at $576 in mid-July, before dropping to $290 by the end of September. Weekly downloads were minimal, with single-digit figures throughout the quarter. The app's active users remained relatively stable, hovering around 50 and experiencing a slight decline to 45 by the end of September.
League of Kingdoms
League of Kingdoms saw its weekly revenue peak at $581 in late July, followed by a decline to $212 by the end of September. Weekly downloads were low, with a maximum of 8 downloads in mid-August. Active users remained consistent, averaging around 107 throughout the quarter.
COIN: Always Be Earning
COIN: Always Be Earning showed a steady revenue stream, starting at $298 and maintaining around $315 by the end of September. Downloads increased significantly towards the end of the quarter, peaking at 218 in mid-September. Active users also saw a steady increase, reaching 515 by the end of the quarter.
For more detailed insights and analytics on these apps, visit Sensor Tower.